krutomai.blogg.se

Quake 1 map editor
Quake 1 map editor











quake 1 map editor

Triangulation: a special command enables triangulation of non-planar faces that frequently arise during vertex manipulation.There is also an ability to load and save such cameras to JMF, RMF and VMF formats. User Cameras: now it is possible to place, move and delete user cameras, like in VHE.the editor can’t process Displacements), you can use the feature to transfer your projects between VHE4 and J.A.C.K., and also to include other utilities to the development pipeline (e.g. Although the support is still in beta mode, and not all the features are supported (e.g. VMF Format: now one can import and export maps in VMF format this is a Source engine format.Game configuration of the editor is identical to Quake’s. There are compilers, FGD file and palette in the install package. Hexen II Support: now the editor supports Hexen II, the game based on Quake engine.Help File: detailed reference manual in English.Steam Fun: achievements, stats and trading cards.

quake 1 map editor

Automatic Update: keep your editor up-to-date with all the recent features and bugfixes!.SteamCloud Service: cloud storage for maps, ability to synchronize with local files.Automatic Configuration: creation of game configurations in the editor in a couple of clicks.Quake III (including mods and idTech3 based games, e.g.

quake 1 map editor

Quake (including mods and some Quake-based games, e.g.Half-Life (including mods and Gunman Chronicles).And the last but not the least, J.A.C.K. has finally passed Greenlight and is now available in Steam Store! The editor shall become a key development tool for the Volatile engine, that is why its second name is Volatile Development Kit.

quake 1 map editor

But not only the classics! We’re also planning Source engine and even UDK support. However the existing editors suffer from fundamental disadvantages their users are well familiar with. J.A.C.K. does aspire to be the universal level design tool for classic games. Despite Quake and Half-Life having been released a long time ago, the large community have arisen around, still developing mods and games on their bases. The title stands for “Just another creation kit”, but actually it’s not just another level editor! The aim is to develop a convenient cross-platform tool capable of incorporating the best features of existing editors, such as Valve Hammer Editor, Q3Radiant and others. J.A.C.K. (formerly known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture.













Quake 1 map editor